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Switch Toolbox

A open-source tool created by @KillzXGaming to edit many file formats used by Nintendo consoles.

GitHub: KillzXGaming/Switch-Toolbox

  • Full editing support for Wii U and Switch formats
  • Import models from DAE, FBX, OBJ, CSV
  • Edit rendering/material settings and texture bindings
  • Copy materials between models/files
  • Export/import animation and model sections
  • Manage FMDL objects (sub-meshes)
  • Preview skeleton and material animations (SRT0, FSKA, FMAA, etc.)
  • Experimental GIF-to-texture animation converter
  1. Download the latest version from GitHub Releases
  2. Open a supported file (e.g. .bfres, .bntx, .bars, etc)
  3. Use the toolbox to view or edit models, textures, animations, audio, and materials.
  4. Save your edited files and test in-game!

For advanced tutorials (e.g. editing KCL, AAMP, or BFRES), refer to the Wiki